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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Between 2019 and 2021 K1n9_Duk3 recreated the source code of Commander Keen 4, 5 and 6, based on the already released source code of Catacomb 3-D, Wolfenstein 3-D and Keen Dreams. When compiled with the Borland C++ v3.0 compiler, compressing the newly created executables with LZEXE 100% identical copies of the original v1.4 executables are ...

  3. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  4. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...

  5. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    Minetest is a free and open-source voxel game creation system. It is written primarily in C++ and makes use of the Irrlicht Engine. Minetest provides a Lua API allowing users to write their own games and mods. It is cross-platform, being available for Microsoft Windows, macOS, Linux, some BSD descendants, some GNU variants and Android.

  6. Decompiler - Wikipedia

    en.wikipedia.org/wiki/Decompiler

    Introduction. The term decompiler is most commonly applied to a program which translates executable programs (the output from a compiler) into source code in a (relatively) high level language which, when compiled, will produce an executable whose behavior is the same as the original executable program.

  7. QuakeC - Wikipedia

    en.wikipedia.org/wiki/QuakeC

    QuakeC. QuakeC is a compiled language developed in 1996 by John Carmack of id Software to program parts of the video game Quake. Using QuakeC, a programmer is able to customize Quake to great extents by adding weapons, changing game logic and physics, and programming complex scenarios. It can be used to control many aspects of the game itself ...

  8. 0x10c - Wikipedia

    en.wikipedia.org/wiki/0x10c

    Sandbox, Space simulation. Mode (s) Single-player, multiplayer. 0x10c (pronounced "ten to the c") [2] is an unfinished sandbox science fiction video game previously under development by Mojang AB. It was announced on April 3, 2012, by Markus Persson, the game's lead designer. [3] The game was indefinitely postponed because Persson found himself ...

  9. List of compilers - Wikipedia

    en.wikipedia.org/wiki/List_of_compilers

    Edison Design Group: provides production-quality front end compilers for C, C++, and Java (a number of the compilers listed on this page use front end source code from Edison Design Group). Additionally, Edison Design Group makes their proprietary software available for research uses. See also. Compiler