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Website. toronto .ubisoft .com. Ubisoft Toronto Inc. is a Canadian video game developer and a studio of Ubisoft based in Toronto. The studio was established under Jade Raymond in September 2010. Games developed by Ubisoft Toronto include Tom Clancy's Splinter Cell: Blacklist, Far Cry 5, Starlink: Battle for Atlas, Far Cry 6, and Watch Dogs Legion .
Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal . The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs.
Ubisoft Toronto was founded by Ubisoft in May 2010 in Toronto, Ontario. [42] The studio opening can be credited to the success of the Montreal studio, which encouraged Ubisoft to continue its expansion in Canada. [43] The team at Toronto are mostly employees from the Montreal studio who had worked on Tom Clancy's Splinter Cell: Conviction. [44]
Get original!Update: Sure enough, McGuinty and Mallat's press conference pulled the veil off of Ubisoft Toronto (ugh!), a new studio which will open up 800 new jobs to the area over the next decade.
2 offices (2019) Number of employees. 600 [1] (2023) Parent. Ubisoft. Website. quebec.ubisoft.com. Ubisoft Quebec ( French: Ubisoft Québec) is a Canadian video game developer and a studio of Ubisoft based in Quebec City. The studio was established in June 2005 and is best known for its work in the Assassin's Creed franchise.
Skull and Bones is a 2024 action-adventure game developed by Ubisoft Singapore and published by Ubisoft. The game revolves around piracy and naval warfare with a fantastical setting in East Africa and Southeast Asia during the late 17th century, the peak of the historical Golden Age of Piracy. It was released for PlayStation 5, Windows, and ...
Ubisoft Entertainment SA (/ ˈ j uː b i s ɒ f t /; French:; [5] formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world.
Jade Raymond (born 28 August 1975) is a Canadian video game producer, best known for helping create the Assassin's Creed and Watch Dogs franchises, as well as building Ubisoft Toronto and Motive Studio. In March 2021, Raymond announced the founding of a new independent development team called Haven Studios, which was later acquired by Sony ...