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  2. Steam Trading Cards - Wikipedia

    en.wikipedia.org/wiki/Steam_Trading_Cards

    A Half-Life 2 Steam Trading Card, depicting the G-Man. Steam Trading Cards are a digital commodity issued by Valve for use on its digital distribution service, Steam.Steam Trading Cards are a non-physical analogue of conventional trading cards, which are periodically granted to Steam users for playing games, fulfilling tasks, or by random chance.

  3. Centenario (coin) - Wikipedia

    en.wikipedia.org/wiki/Centenario_(coin)

    Centenario (coin) The Centenario is a Mexican gold bullion coin first minted in 1921 to commemorate the 100th anniversary of Mexico's independence from Spain. [ 1] The coin is not intended to be used as currency; the face value of 50 pesos is for legal purposes only, and does not reflect the actual value of the gold content.

  4. The Steam Awards - Wikipedia

    en.wikipedia.org/wiki/The_Steam_Awards

    The Steam Awards are an annual user-voted award event for video games published on Valve's Steam service. Introduced in 2016, game nomination and voting periods are concurrent with Steam's annual autumn and winter holiday sales, centered around the holidays of Thanksgiving and Christmas .

  5. List of best-selling PC games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_PC_games

    If a game was released on multiple platforms, the sales figures list are only for PC sales. This list is not comprehensive because sales figures are not always publicly available. Subscription figures for massively multiplayer online games such as Flight Simulator or Lineage and number of accounts from free-to-play games such as Hearthstone are ...

  6. 4 myths about learning after 65 — busted! - AOL

    www.aol.com/lifestyle/4-myths-learning-65-busted...

    Myth #1: Your brain stops growing at a certain age. Scientists used to think that the brain stopped developing after adolescence. But we now know that your brain can change and develop at any age ...

  7. Gift economy - Wikipedia

    en.wikipedia.org/wiki/Gift_economy

    A gift economy or gift culture is a system of exchange where valuables are not sold, but rather given without an explicit agreement for immediate or future rewards. [ 1] Social norms and customs govern giving a gift in a gift culture; although there is some expectation of reciprocity, gifts are not given in an explicit exchange of goods or ...

  8. Connecticut woman found dead hours before she was to be ... - AOL

    www.aol.com/lifestyle/connecticut-woman-found...

    A 76-year-old Connecticut woman was found dead at her home Wednesday, hours before she was to be sentenced for killing her husband and hiding his body for months while continuing to collect his ...

  9. 50 of the very best gifts under $50 to give anyone - AOL

    www.aol.com/lifestyle/best-gifts-under-usd-50...

    These marzipan candy fruits are a decadent and beautiful gift to give pretty much anyone in your life. Handmade in the U.S. by a family-owned business, these almond paste treats are sure to please ...