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Euchre or eucre ( / ˈjuːkər / YU-kər) is a trick-taking card game commonly played in Australia, Canada, Great Britain, New Zealand, and the Midwestern United States. It is played with a deck of 24, 25, 28, or 32 standard playing cards. There are normally four players, two on each team, although there are variations for two to nine players.
Deal and play are clockwise or alternate if there are two players. Eldest hand, the player to the left of the dealer, is always the first to receive cards, bid and lead to the first trick. In two-handed games, the non-dealer has this privilege. Whist rules of play apply i.e. players must follow suit if able; otherwise may
West Coast Euchre-a new and exciting version of scoring in which 3-trick 1 point games are 2 points, taking all 5 tricks nets you 4 points, and a euchre is 6 points, because euchre is the name of the game. A loner is a walk-off winner for that game. "West Coast" originated in St Helens Oregon. See also. Euchre - standard Euchre
Basic Rules Euchre is normally played in a partnership format with two teams of two players each. Partners sit across from each other. (Three-handed and six-handed variations exist as well, but ...
Play online alone or challenge friends in the 24-card classic. ... Your game will start after this ad. Euchre. Squib or be squibbed! Play online alone or challenge friends in the 24-card classic.
These games are trick-taking card games, but unlike euchre, the players must bid on how many tricks they will take. The game is played by three to six players, depending on the variation. The game uses the same cards as euchre: the 10, J, Q, K, and A of each suit (three players), with lower cards (9, 8, 7, etc.) added if necessary for more players.
Players gain or lose game points such that a net gain of zero occurs. The deal. The deck is shuffled and cut. The dealer then deals cards, starting with the player to the dealer's left, and typically two or three at a time to each person. In most standard five and six-handed games, two cards are also dealt to a separate pile called the "blind."
500 or Five Hundred is a trick-taking game developed in the United States from Euchre. Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played by up ...
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