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  2. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  3. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks, direct-to-video films, mobile apps, and other media ...

  4. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series Reader Rabbit , for preschoolers through second graders, and The ClueFinders , for more advanced students.

  5. Reader Rabbit's Interactive Reading Journey - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit's_Interactive...

    Reader Rabbit's Interactive Reading Journey is a 1994 video game released on the Windows and Macintosh systems. It is the sixth game in the Reader Rabbit franchise. Designed for ages 4 till 7, the game introduces the new main characters Mat the Mouse and Sam the Lion who accompany Reader.

  6. Hooked on Phonics - Wikipedia

    en.wikipedia.org/wiki/Hooked_on_Phonics

    Hooked on Phonics is a commercial brand of educational materials, originally designed for reading education through phonetics. First marketed in 1987, it used systematic phonics and scaffolded stories to teach letter–sound correlations (phonics) as part of children's literacy. The program has since expanded to encompass a wide variety of media, including books, computer games, music, videos ...

  7. Myrna Culbreath - Wikipedia

    en.wikipedia.org/wiki/Myrna_Culbreath

    Culbreath frequently marketed her phonics-based reading method she developing in the 1960s. She condense her system into a game and teaching materials called The Phonics Game, published by A Better Way Learning in 1996. In 1999, an updated edition was marketed as PhonicsOpoly, and later PhonOpoly, published by LearnByGames.

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