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  2. OpenShot - Wikipedia

    en.wikipedia.org/wiki/OpenShot

    OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.

  3. List of video editing software - Wikipedia

    en.wikipedia.org/wiki/List_of_video_editing_software

    The following is a list of video editing software. The criterion for inclusion in this list is the ability to perform non-linear video editing. Most modern transcoding software supports transcoding a portion of a video clip, which would count as cropping and trimming. However, items in this article have one of the following conditions:

  4. VSDC Free Video Editor - Wikipedia

    en.wikipedia.org/wiki/VSDC_Free_Video_Editor

    VSDC Free Video Editor is a non-linear editing (NLE) application developed by Flash-Integro LLC. [ 1] It can process custom resolutions, including high-resolution footage, 3D, and VR360-degree videos. The software allows applying post production effects, live color correction, and motion tracking. It supports VirtualDub plug-ins and can capture ...

  5. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from most games which use the Source engine, such as sounds, models, and, backdrops. SFM also allows for the creation of still images, art, and posters. [7] SFM contains three different user interfaces and a "work camera" for previewing an active scene.

  6. Comparison of video editing software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    Multitrack editing. Full-screen playback. Storyboard mode. Video tracks. Audio tracks / max channels. Linear timecode display. GPGPU with OpenCL acceleration. Adobe Premiere Pro. Yes.

  7. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Game Maker's Toolkit ( GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon . Additional topics include game accessibility and level design.

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