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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a video game digital distribution service and storefront managed by Valve. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, like game server matchmaking with Valve Anti-Cheat ...

  4. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  5. List of Valve games - Wikipedia

    en.wikipedia.org/wiki/List_of_Valve_games

    The reception of their games, along with the creation of Steam, has prompted some publications to list Valve as one of the top game developers of all time and the most powerful company in PC gaming. [ 15 ] [ 16 ] [ 17 ] Newell received a BAFTA Fellowship award in 2013 for recognizing the impact Valve had left on the gaming industry in producing ...

  6. Ashes of Creation - Wikipedia

    en.wikipedia.org/wiki/Ashes_of_Creation

    Ashes of Creation is an upcoming sandbox massively multiplayer online role-playing game being developed and published by Intrepid Studios. It was announced in 2016 and gained recognition by hosting a Kickstarter campaign, meeting in goal of $750,000 in under 12 hours, eventually raising over $3 million. It features a dynamic system of world ...

  7. Age of Empires II - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_II

    Age of Empires II is a real-time strategy game that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the Dark Age, the Feudal Age, the Castle Age (representing the High Middle Ages), and the Imperial Age (reminiscent of the Renaissance)—a 1,000-year ...

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: Yes 2D

  9. Ultrakill - Wikipedia

    en.wikipedia.org/wiki/Ultrakill

    Single-player. Ultrakill is a first-person shooter video game developed by Arsi "Hakita" Patala and published by New Blood Interactive. It was released on Steam through Early Access for Microsoft Windows on 3 September 2020. [ 1] The game uses retro-style graphics reminiscent of video games from the early PlayStation consoles and combines ...