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  2. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  3. Map (higher-order function) - Wikipedia

    en.wikipedia.org/wiki/Map_(higher-order_function)

    Map functions can be and often are defined in terms of a fold such as foldr, which means one can do a map-fold fusion: foldr f z . map g is equivalent to foldr (f . g) z. The implementation of map above on singly linked lists is not tail-recursive, so it may build up a lot of frames on the stack when called with a large list. Many languages ...

  4. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    "Pythonic" code may use Python idioms well, be natural or show fluency in the language, or conform with Python's minimalist philosophy and emphasis on readability. Code that is difficult to understand or reads like a rough transcription from another programming language is called unpythonic. [91]

  6. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    The MIPS architecture provides a specific example for a machine code whose instructions are always 32 bits long. [5]: 299 The general type of instruction is given by the op (operation) field, the highest 6 bits. J-type (jump) and I-type (immediate) instructions are fully specified by op.

  7. Instruction step - Wikipedia

    en.wikipedia.org/wiki/Instruction_step

    An instruction step is a method of executing a computer program one step at a time to determine how it is functioning. This might be to determine if the correct program flow is being followed in the program during the execution or to see if variables are set to their correct values after a single step has completed.

  8. Turing machine examples - Wikipedia

    en.wikipedia.org/wiki/Turing_machine_examples

    With regard to what actions the machine actually does, Turing (1936) (Undecidable p. 121) states the following: "This [example] table (and all succeeding tables of the same kind) is to be understood to mean that for a configuration described in the first two columns the operations in the third column are carried out successively, and the machine then goes over into the m-configuration in the ...

  9. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    var m := map(0 → 0, 1 → 1) function fib(n) if key n is not in map m m[n] := fib(n − 1) + fib(n − 2) return m[n] This technique of saving values that have already been calculated is called memoization ; this is the top-down approach, since we first break the problem into subproblems and then calculate and store values.

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