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  2. Fixed-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_arithmetic

    A fixed-point representation of a fractional number is essentially an integer that is to be implicitly multiplied by a fixed scaling factor. For example, the value 1.23 can be stored in a variable as the integer value 1230 with implicit scaling factor of 1/1000 (meaning that the last 3 decimal digits are implicitly assumed to be a decimal fraction), and the value 1 230 000 can be represented ...

  3. Fraction - Wikipedia

    en.wikipedia.org/wiki/Fraction

    A simple fraction (also known as a common fraction or vulgar fraction, where vulgar is Latin for "common") is a rational number written as a / b or ⁠ ⁠, where a and b are both integers. [ 9] As with other fractions, the denominator ( b) cannot be zero. Examples include ⁠ 1 2 ⁠, − ⁠ 8 5 ⁠, ⁠ −8 5 ⁠, and ⁠ 8 −5 ⁠.

  4. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 ...

  5. Multiply-with-carry pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Multiply-with-carry...

    The output of a multiply-with-carry generator is equivalent to the radix-b expansion of a fraction with denominator p = ab r − 1. Here is an example for the simple case of b = 10 and r = 1, so the result is a repeating decimal. Starting with =, =, the MWC sequence

  6. Multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_inverse

    The graph forms a rectangular hyperbola. In mathematics, a multiplicative inverse or reciprocal for a number x, denoted by 1/ x or x−1, is a number which when multiplied by x yields the multiplicative identity, 1. The multiplicative inverse of a fraction a / b is b / a. For the multiplicative inverse of a real number, divide 1 by the number.

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1][ 2][ 3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  8. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    In arbitrary-precision arithmetic, it is common to use long multiplication with the base set to 2 w, where w is the number of bits in a word, for multiplying relatively small numbers. To multiply two numbers with n digits using this method, one needs about n 2 operations. More formally, multiplying two n-digit numbers using long multiplication ...

  9. CSS code - Wikipedia

    en.wikipedia.org/wiki/CSS_code

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