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  2. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    v. t. e. In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent ...

  3. SREC (file format) - Wikipedia

    en.wikipedia.org/wiki/SREC_(file_format)

    An SREC format file consists of a series of ASCII text records. The records have the following structure from left to right: Record start - each record begins with an uppercase letter "S" character (ASCII 0x53) which stands for "Start-of-Record". [ 2] Record type - single numeric digit "0" to "9" character (ASCII 0x30 to 0x39), defining the ...

  4. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    In computer programming, a magic number is any of the following: A unique value with unexplained meaning or multiple occurrences which could (preferably) be replaced with a named constant. A constant numerical or text value used to identify a file format or protocol (for files, see List of file signatures)

  5. Hexspeak - Wikipedia

    en.wikipedia.org/wiki/Hexspeak

    Hexspeak. Hexspeak is a novelty form of variant English spelling using the hexadecimal digits. Created by programmers as memorable magic numbers, hexspeak words can serve as a clear and unique identifier with which to mark memory or data. Hexadecimal notation represents numbers using the 16 digits 0123456789ABCDEF.

  6. NOP (code) - Wikipedia

    en.wikipedia.org/wiki/NOP_(code)

    NOP. 1. 0x90 [ 2] 0x90 is the one-byte encoding for XCHG AX,AX in 16-bit code and XCHG EAX,EAX in 32-bit code. In long mode, XCHG RAX,RAX requires two bytes, as it would begin with an REX.W prefix, making the encoding 0x48 0x90. However, 0x90 is interpreted as a NOP in long mode regardless of whether it is preceded by 0x48.

  7. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    String literal. A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in , where is a string literal with value. Methods such as escape sequences can be used to avoid the problem ...

  8. ASCII - Wikipedia

    en.wikipedia.org/wiki/ASCII

    ASCII ( / ˈæskiː / ⓘ ASS-kee ), [ 3]: 6 an acronym for American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices.

  9. Escape sequence - Wikipedia

    en.wikipedia.org/wiki/Escape_sequence

    In C and many derivative programming languages, a string escape sequence is a series of two or more characters, starting with a backslash \. [3]Note that in C a backslash immediately followed by a newline does not constitute an escape sequence, but splices physical source lines into logical ones in the second translation phase, whereas string escape sequences are converted in the fifth ...