Gamer.Site Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Client (computing) - Wikipedia

    en.wikipedia.org/wiki/Client_(computing)

    Client (computing) -A 0.0.0.0 computer network diagram of client computers communicating with a server computer via the Internet. Client is a computer that gets information from another computer called server in the context of client–server model of computer networks. [1] The server is often (but not always) on another computer system, in ...

  3. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Client–server_model

    The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [1] Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system.

  4. Computer network - Wikipedia

    en.wikipedia.org/wiki/Computer_network

    Network delay is a design and performance characteristic of a telecommunications network. It specifies the latency for a bit of data to travel across the network from one communication endpoint to another. Delay may differ slightly, depending on the location of the specific pair of communicating endpoints.

  5. Thin client - Wikipedia

    en.wikipedia.org/wiki/Thin_client

    Thin client. In computer networking, a thin client, sometimes called slim client or lean client, is a simple (low- performance) computer that has been optimized for establishing a remote connection with a server -based computing environment. They are sometimes known as network computers, or in their simplest form as zero clients.

  6. Network service - Wikipedia

    en.wikipedia.org/wiki/Network_service

    Network service. In computer networking, a network service is an application running at the network application layer and above, that provides data storage, manipulation, presentation, communication or other capability which is often implemented using a client–server or peer-to-peer architecture based on application layer network protocols. [1]

  7. Network socket - Wikipedia

    en.wikipedia.org/wiki/Network_socket

    Network socket. A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture. Sockets are created only during the ...

  8. Telnet - Wikipedia

    en.wikipedia.org/wiki/Telnet

    Telnet. Telnet (short for "teletype network") [1] [2] is a client/server application protocol that provides access to virtual terminals of remote systems on local area networks or the Internet. [3] It is a protocol for bidirectional 8-bit communications. Its main goal was to connect terminal devices and terminal-oriented processes.

  9. Virtual Network Computing - Wikipedia

    en.wikipedia.org/wiki/Virtual_Network_Computing

    Virtual Network Computing logo. Virtual Network Computing ( VNC) is a graphical desktop-sharing system that uses the Remote Frame Buffer protocol (RFB) to remotely control another computer. It transmits the keyboard and mouse input from one computer to another, relaying the graphical- screen updates, over a network. [1]