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  2. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  3. Blocks (C language extension) - Wikipedia

    en.wikipedia.org/wiki/Blocks_(C_language_extension)

    Blocks are a non-standard extension added by Apple Inc. to Clang 's implementations of the C, C++, and Objective-C programming languages that uses a lambda expression -like syntax to create closures within these languages. Blocks are supported for programs developed for Mac OS X 10.6+ and iOS 4.0+, [1] although third-party runtimes allow use on ...

  4. Objective-C - Wikipedia

    en.wikipedia.org/wiki/Objective-C

    The PC GEOS system used a programming language known as GEOS Objective-C or goc; despite the name similarity, the two languages are similar only in overall concept and the use of keywords prefixed with an @ sign. Clang. The Clang compiler suite, part of the LLVM project, implements Objective-C and other languages. After GCC 4.3 (2008) switched ...

  5. MLIR (software) - Wikipedia

    en.wikipedia.org/wiki/MLIR_(software)

    MLIR (software) MLIR is a unifying software framework for compiler development. [1] MLIR can make optimal use of a variety of computing platforms such as GPUs, DPUs, TPUs, FPGAs, AI ASICS, and quantum computing systems (QPUs). [2] MLIR is a sub-project of the LLVM Compiler Infrastructure project and aims to build a "reusable and extensible ...

  6. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. [1] Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without ...

  7. Block (programming) - Wikipedia

    en.wikipedia.org/wiki/Block_(programming)

    Block (programming) In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements. A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured ...

  8. Smalltalk - Wikipedia

    en.wikipedia.org/wiki/Smalltalk

    Code blocks—Smalltalk's way of expressing anonymous functions—are also objects. Reflection. Reflection is a term that computer scientists apply to software programs that have the ability to inspect their own structure, for example their parse tree or data types of input and output parameters. Reflection is a feature of dynamic, interactive ...

  9. Hardware abstraction - Wikipedia

    en.wikipedia.org/wiki/Hardware_abstraction

    In operating systems. A hardware abstraction layer ( HAL) is an abstraction layer, implemented in software, between the physical hardware of a computer and the software that runs on that computer. Its function is to hide differences in hardware from most of the operating system kernel, so that most of the kernel-mode code does not need to be ...