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  2. Sutherland–Hodgman algorithm - Wikipedia

    en.wikipedia.org/wiki/Sutherland–Hodgman_algorithm

    Sutherland–Hodgman algorithm. The Sutherland–Hodgman algorithm is an algorithm used for clipping polygons. It works by extending each line of the convex clip polygon in turn and selecting only vertices from the subject polygon that are on the visible side.

  3. Fortune's algorithm - Wikipedia

    en.wikipedia.org/wiki/Fortune's_algorithm

    As Fortune describes in ref., [1] a modified version of the sweep line algorithm can be used to construct an additively weighted Voronoi diagram, in which the distance to each site is offset by the weight of the site; this may equivalently be viewed as a Voronoi diagram of a set of disks, centered at the sites with radius equal to the weight of the site. the algorithm is found to have ...

  4. Sigmoid function - Wikipedia

    en.wikipedia.org/wiki/Sigmoid_function

    A sigmoid function is any mathematical function whose graph has a characteristic S-shaped or sigmoid curve . A common example of a sigmoid function is the logistic function shown in the first figure and defined by the formula: [ 1] Other standard sigmoid functions are given in the Examples section. In some fields, most notably in the context of ...

  5. Cohen–Sutherland algorithm - Wikipedia

    en.wikipedia.org/wiki/Cohen–Sutherland_algorithm

    In computer graphics, the Cohen–Sutherland algorithm is an algorithm used for line clipping. The algorithm divides a two-dimensional space into 9 regions and then efficiently determines the lines and portions of lines that are visible in the central region of interest (the viewport ). The algorithm was developed in 1967 during flight ...

  6. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm. Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen ), as it uses ...

  7. Backus–Naur form - Wikipedia

    en.wikipedia.org/wiki/Backus–Naur_form

    Backus–Naur form. In computer science, Backus–Naur form ( / ˌbækəs ˈnaʊər /) (BNF or Backus normal form) is a notation used to describe the syntax of programming languages or other formal languages. It was developed by John Backus and Peter Naur. BNF can be described as a metasyntax notation for context-free grammars.

  8. Stepped reckoner - Wikipedia

    en.wikipedia.org/wiki/Stepped_reckoner

    The stepped reckoner or Leibniz calculator was a mechanical calculator invented by the German mathematician Gottfried Wilhelm Leibniz (started in 1673, when he presented a wooden model to the Royal Society of London [ 2] and completed in 1694). [ 1] The name comes from the translation of the German term for its operating mechanism, Staffelwalze ...

  9. Single-line diagram - Wikipedia

    en.wikipedia.org/wiki/Single-line_diagram

    In power engineering, a single-line diagram ( SLD ), also sometimes called one-line diagram, is a simplest symbolic representation of an electric power system. [ 1][ 2] A single line in the diagram typically corresponds to more than one physical conductor: in a direct current system the line includes the supply and return paths, in a three ...