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  2. Basel problem - Wikipedia

    en.wikipedia.org/wiki/Basel_problem

    The Basel problem is a problem in mathematical analysis with relevance to number theory, concerning an infinite sum of inverse squares. It was first posed by Pietro Mengoli in 1650 and solved by Leonhard Euler in 1734, [ 1] and read on 5 December 1735 in The Saint Petersburg Academy of Sciences. [ 2] Since the problem had withstood the attacks ...

  3. 68–95–99.7 rule - Wikipedia

    en.wikipedia.org/wiki/68–95–99.7_rule

    In statistics, the 68–95–99.7 rule, also known as the empirical rule, and sometimes abbreviated 3sr, is a shorthand used to remember the percentage of values that lie within an interval estimate in a normal distribution: approximately 68%, 95%, and 99.7% of the values lie within one, two, and three standard deviations of the mean, respectively.

  4. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Cycles of the unit digit of multiples of integers ending in 1, 3, 7 and 9 (upper row), and 2, 4, 6 and 8 (lower row) on a telephone keypad. Figure 1 is used for multiples of 1, 3, 7, and 9. Figure 2 is used for the multiples of 2, 4, 6, and 8. These patterns can be used to memorize the multiples of any number from 0 to 10, except 5.

  5. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, " guess ⁠ 2 3 ⁠ of the average " is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [1] In this game, players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to ...

  6. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    Product (mathematics) In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors. For example, 21 is the product of 3 and 7 (the result of multiplication), and is the product of and (indicating that the two factors should be multiplied together).

  7. Image sensor format - Wikipedia

    en.wikipedia.org/wiki/Image_sensor_format

    In digital photography, the image sensor format is the shape and size of the image sensor . The image sensor format of a digital camera determines the angle of view of a particular lens when used with a particular sensor. Because the image sensors in many digital cameras are smaller than the 24 mm × 36 mm image area of full-frame 35 mm cameras ...

  8. Rational number - Wikipedia

    en.wikipedia.org/wiki/Rational_number

    In mathematics, a rational number is a number that can be expressed as the quotient or fraction ⁠ ⁠ of two integers, a numerator p and a non-zero denominator q. [ 1] For example, ⁠ ⁠ is a rational number, as is every integer (e.g., ). The set of all rational numbers, also referred to as " the rationals ", [ 2] the field of rationals[ 3 ...

  9. Multiple (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Multiple_(mathematics)

    In mathematics, a multiple is the product of any quantity and an integer. [ 1] In other words, for the quantities a and b, it can be said that b is a multiple of a if b = na for some integer n, which is called the multiplier. If a is not zero, this is equivalent to saying that is an integer. When a and b are both integers, and b is a multiple ...