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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: Yes 2D

  3. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.

  4. List of free and open-source software packages - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    Moodle – Free and open-source learning management system. OLAT – Web-based Learning Content Management System. Omeka – Content management system for online digital collections. openSIS – Web-based Student Information and School Management system. Sakai Project – Web-based learning management system.

  5. Mugen (game engine) - Wikipedia

    en.wikipedia.org/wiki/Mugen_(game_engine)

    Website. [1] Mugen (stylized as M.U.G.E.N) is a freeware 2D fighting game engine designed by Elecbyte. [ 1] Content is created by the community, and thousands of fighters, both original and from popular fiction, have been created. It is written in C and originally used the Allegro library. The latest versions of the engine use the SDL library.

  6. List of BBS software - Wikipedia

    en.wikipedia.org/wiki/List_of_BBS_software

    McBBS – by Derek E. McDonald. Opus-CBCS – first written by Wynn Wagner III. PCBoard. PegaSys. ProBoard BBS – written by Philippe Leybaert (Belgium) QuickBBS – written by Adam Hudson, with assistance by Phil Becker. RBBS-PC. RemoteAccess – written by Andrew Milner. Renegade – written by Cott Lang until 1997.

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  8. Program Files - Wikipedia

    en.wikipedia.org/wiki/Program_Files

    Program Files. Program Files is the directory name of a standard folder in Microsoft Windows operating systems in which applications that are not part of the operating system are conventionally installed. Typically, each application installed under the 'Program Files' directory will have a subdirectory for its application-specific resources.

  9. List of RAM drive software - Wikipedia

    en.wikipedia.org/wiki/List_of_RAM_drive_software

    It is free and open-source software, and is available in 32- and 64-bit variants. It is digitally signed, which makes it compatible with 64-bit versions of Microsoft Windows without having to be run in Test mode. The 64-bit version has no practical limit to the size of RAM disk that may be created.