Gamer.Site Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Computer programming in the punched card era - Wikipedia

    en.wikipedia.org/wiki/Computer_programming_in...

    Punched cards. A punched card is a flexible write-once medium that encodes data, most commonly 80 characters. Groups or "decks" of cards form programs and collections of data. The term is often used interchangeably with punch card, the difference being that an unused card is a "punch card," but once information had been encoded by punching ...

  3. Punched card - Wikipedia

    en.wikipedia.org/wiki/Punched_card

    A punched card (also punch card [1] or punched-card [2]) is a piece of card stock that stores digital data using punched holes. Punched cards were once common in data processing and the control of automated machines . Punched cards were widely used in the 20th century, where unit record machines, organized into data processing systems, used ...

  4. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    Template metaprogramming. Template metaprogramming ( TMP) is a metaprogramming technique in which templates are used by a compiler to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled. The output of these templates can include compile-time constants, data structures, and complete ...

  5. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Curiously recurring template pattern. The curiously recurring template pattern ( CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism, and it is a form of F -bounded quantification .

  6. ANSI C - Wikipedia

    en.wikipedia.org/wiki/ANSI_C

    Standardizing C. In 1983, the American National Standards Institute formed a committee, X3J11, to establish a standard specification of C. In 1985, the first Standard Draft was released, sometimes referred to as C85. In 1986, another Draft Standard was released, sometimes referred to as C86. The prerelease Standard C was published in 1988, and ...

  7. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    A class template provides a specification for generating classes based on parameters. Class templates are generally used to implement containers. A class template is instantiated by passing a given set of types to it as template arguments. [4] The C++ Standard Library contains many class templates, in particular the containers adapted from the ...

  8. Substitution failure is not an error - Wikipedia

    en.wikipedia.org/wiki/Substitution_failure_is...

    David Vandevoorde first introduced the acronym SFINAE to describe related programming techniques. Specifically, when creating a candidate set for overload resolution, some (or all) candidates of that set may be the result of instantiated templates with (potentially deduced) template arguments substituted for the corresponding template parameters.

  9. Reification (computer science) - Wikipedia

    en.wikipedia.org/wiki/Reification_(computer_science)

    Reification is the process by which an abstract idea about a computer program is turned into an explicit data model or other object created in a programming language. A computable/addressable object—a resource—is created in a system as a proxy for a non computable/addressable object. By means of reification, something that was previously ...