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  2. ReplayGain - Wikipedia

    en.wikipedia.org/wiki/ReplayGain

    ReplayGain is a proposed technical standard published by David Robinson in 2001 to measure and normalize the perceived loudness of audio in computer audio formats such as MP3 and Ogg Vorbis. It allows media players to normalize loudness for individual tracks or albums. This avoids the common problem of having to manually adjust volume levels ...

  3. mp3DirectCut - Wikipedia

    en.wikipedia.org/wiki/Mp3DirectCut

    mp3DirectCut is a lossless editor for MP3 (and to a degree, MP2 and AAC) audio files, able to provide cuts and crops, copy and paste, gain and fades to audio files without having to decode or re-encode the audio. By modifying the global gain field of each frame of MPEG audio, the volume of that frame can be modified without altering the audio ...

  4. MP3Gain - Wikipedia

    en.wikipedia.org/wiki/MP3Gain

    MP3Gain. MP3Gain is an audio normalization software tool. The tool is available on multiple platforms and is free software. It analyzes the MP3 and reversibly changes its volume. The volume can be adjusted for single files or as album where all files would have the same perceived loudness. It is an implementation of ReplayGain.

  5. Equalization (audio) - Wikipedia

    en.wikipedia.org/wiki/Equalization_(audio)

    Equalization (audio) A stereo graphic equalizer. For the left and right bands of the sound content, there are a series of vertical faders, which can be used to boost or cut specific frequency ranges. This equalizer is set to a smiley face curve, in which the mid-range sound frequencies are cut. Equalizers are also made in compact pedal-style ...

  6. MP3 - Wikipedia

    en.wikipedia.org/wiki/MP3

    MP3 (or mp3) as a file format commonly designates files containing an elementary stream of MPEG-1 Audio or MPEG-2 Audio encoded data, without other complexities of the MP3 standard. Concerning audio compression (the aspect of the standard most apparent to end-users and for which it is best known), MP3 uses lossy data compression to encode data ...

  7. Audio normalization - Wikipedia

    en.wikipedia.org/wiki/Audio_normalization

    Audio normalization is the application of a constant amount of gain to an audio recording to bring the amplitude to a target level (the norm). Because the same amount of gain is applied across the entire recording, the signal-to-noise ratio and relative dynamics are unchanged. Normalization is one of the functions commonly provided by a digital ...

  8. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    Audio time stretching and pitch scaling. Time stretching is the process of changing the speed or duration of an audio signal without affecting its pitch. Pitch scaling is the opposite: the process of changing the pitch without affecting the speed. Pitch shift is pitch scaling implemented in an effects unit and intended for live performance.

  9. Gapless playback - Wikipedia

    en.wikipedia.org/wiki/Gapless_playback

    Gapless playback. Gapless playback is the uninterrupted playback of consecutive audio tracks, such that relative time distances in the original audio source are preserved over track boundaries on playback. For this to be useful, other artifacts (than timing-related ones) at track boundaries should not be severed either.

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