Gamer.Site Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    e. Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...

  3. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Equation solving. In mathematics, to solve an equation is to find its solutions, which are the values ( numbers, functions, sets, etc.) that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign. When seeking a solution, one or more variables are designated as unknowns.

  4. Algebra - Wikipedia

    en.wikipedia.org/wiki/Algebra

    Algebra. Elementary algebra studies which values solve equations formed using arithmetical operations. Abstract algebra studies algebraic structures, like the ring of integers given by the set of integers together with operations of addition ( ) and multiplication ( ). Algebra is the branch of mathematics that studies certain abstract systems ...

  5. Mathematical problem - Wikipedia

    en.wikipedia.org/wiki/Mathematical_problem

    Mathematical problem. A mathematical problem is a problem that can be represented, analyzed, and possibly solved, with the methods of mathematics. This can be a real-world problem, such as computing the orbits of the planets in the solar system, or a problem of a more abstract nature, such as Hilbert's problems.

  6. Quadratic equation - Wikipedia

    en.wikipedia.org/wiki/Quadratic_equation

    Quadratic equation. In mathematics, a quadratic equation (from Latin quadratus ' square ') is an equation that can be rearranged in standard form as [ 1] where x represents an unknown value, and a, b, and c represent known numbers, where a ≠ 0. (If a = 0 and b ≠ 0 then the equation is linear, not quadratic.)

  7. P versus NP problem - Wikipedia

    en.wikipedia.org/wiki/P_versus_NP_problem

    The P versus NP problem is a major unsolved problem in theoretical computer science. Informally, it asks whether every problem whose solution can be quickly verified can also be quickly solved. Here, quickly means an algorithm that solves the task and runs in polynomial time exists, meaning the task completion time is bounded above by a ...

  8. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    In elementary algebra, when solving equations, it is guess and check. This approach can be seen as one of the two basic approaches to problem-solving, contrasted with an approach using insight and theory. However, there are intermediate methods which for example, use theory to guide the method, an approach known as guided empiricism.

  9. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    The word heuristic is taken directly from the Greek verb, heuriskein, 'to discover'. As a noun it is defined as 'a technique of discovery' and as an adjective, it means 'serving to guide, discover, or reveal'. The more common designation for all of this is 'the discovery method'.