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  2. Hellion (video game) - Wikipedia

    en.wikipedia.org/wiki/Hellion_(video_game)

    Hellion is an immersive space survival simulation game developed by Serbian [1] studio Zero Gravity Games. It was released into the Steam Early Access program in February 2017. [2] [3] The game allows players to maneuver through environments and open space in the absence of gravity as well as move about the interiors of spaceships or stations with or without artificial gravity.

  3. Gravity Bone - Wikipedia

    en.wikipedia.org/wiki/Gravity_Bone

    Gravity Bone is a first-person adventure video game that lasts around 20 minutes, and is set in the fictional city of Nuevos Aires. The player controls an unnamed spy, and is tasked with accomplishing several missions across the game's two stages. [ 1] At the end of the game, the player-controlled spy is killed by an unknown woman after chasing ...

  4. Gravitational acceleration - Wikipedia

    en.wikipedia.org/wiki/Gravitational_acceleration

    [2] [3] At different points on Earth's surface, the free fall acceleration ranges from 9.764 to 9.834 m/s 2 (32.03 to 32.26 ft/s 2), [4] depending on altitude, latitude, and longitude. A conventional standard value is defined exactly as 9.80665 m/s² (about 32.1740 ft/s²). Locations of significant variation from this value are known as gravity ...

  5. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  6. Acceleration (special relativity) - Wikipedia

    en.wikipedia.org/wiki/Acceleration_(special...

    Acceleration (special relativity) Accelerations in special relativity (SR) follow, as in Newtonian Mechanics, by differentiation of velocity with respect to time. Because of the Lorentz transformation and time dilation, the concepts of time and distance become more complex, which also leads to more complex definitions of "acceleration".

  7. Gravity of Earth - Wikipedia

    en.wikipedia.org/wiki/Gravity_of_Earth

    The gravity of Earth, denoted by g, is the net acceleration that is imparted to objects due to the combined effect of gravitation (from mass distribution within Earth) and the centrifugal force (from the Earth's rotation ). [ 2][ 3] It is a vector quantity, whose direction coincides with a plumb bob and strength or magnitude is given by the norm .

  8. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Acceleration has the dimensions of velocity (L/T) divided by time, i.e. L T −2. The SI unit of acceleration is the metre per second squared (m s −2); or "metre per second per second", as the velocity in metres per second changes by the acceleration value, every second.

  9. Standard gravity - Wikipedia

    en.wikipedia.org/wiki/Standard_gravity

    Standard gravity. The standard acceleration of gravity or standard acceleration of free fall, often called simply standard gravity and denoted by ɡ0 or ɡn, is the nominal gravitational acceleration of an object in a vacuum near the surface of the Earth. It is a constant defined by standard as 9.806 65 m/s 2 (about 32.174 05 ft/s 2 ).

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