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This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [ 1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language . Note that any referenced "value" refers to a 32-bit int as per the ...
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]
Quilting. Quilted skirt (silk, wool and cotton – 1770–1790), Jacoba de Jonge-collection MoMu, Antwerp / Photo by Hugo Maertens, Bruges. Quilting is the process of joining a minimum of three layers of fabric together either through stitching manually using a needle and thread, or mechanically with a sewing machine or specialised longarm ...
Scala at Wikibooks. Scala ( / ˈskɑːlɑː / SKAH-lah) [ 7][ 8] is a strong statically typed high-level general-purpose programming language that supports both object-oriented programming and functional programming. Designed to be concise, [ 9] many of Scala's design decisions are intended to address criticisms of Java. [ 6]
Factory method pattern. In object oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact class. Rather than by calling a constructor, this is done by calling a factory method to create an object.
JavaBeans. In computing based on the Java Platform, JavaBeans is a technology developed by Sun Microsystems and released in 1996, as part of JDK 1.1. The 'beans' of JavaBeans are classes that encapsulate one or more objects into a single standardized object (the bean). This standardization allows the beans to be handled in a more generic ...
Block-matching algorithm. A Block Matching Algorithm is a way of locating matching macroblocks in a sequence of digital video frames for the purposes of motion estimation. The underlying supposition behind motion estimation is that the patterns corresponding to objects and background in a frame of video sequence move within the frame to form ...
Loop-invariant code motion. In computer programming, loop-invariant code consists of statements or expressions (in an imperative programming language) that can be moved outside the body of a loop without affecting the semantics of the program. Loop-invariant code motion (also called hoisting or scalar promotion) is a compiler optimization that ...