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  2. Email - Wikipedia

    en.wikipedia.org/wiki/Email

    Electronic mail ( email or e-mail) is a method of transmitting and receiving messages using electronic devices. It was conceived in the late–20th century as the digital version of, or counterpart to, mail (hence e- + mail ).

  3. Programming language - Wikipedia

    en.wikipedia.org/wiki/Programming_language

    When compiled and run, it will give the output " Hello, world! ". A programming language is a system of notation for writing computer programs. [ 1 ] Programming languages are described in terms of their syntax (form) and semantics (meaning), usually defined by a formal language.

  4. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [ 1][ 2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming ...

  5. API - Wikipedia

    en.wikipedia.org/wiki/API

    API. An application programming interface ( API) is a way for two or more computer programs or components to communicate with each other. It is a type of software interface, offering a service to other pieces of software. [1] A document or standard that describes how to build or use such a connection or interface is called an API specification.

  6. Computer science - Wikipedia

    en.wikipedia.org/wiki/Computer_science

    Computer science. Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software ).

  7. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    Identifier (computer languages) In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include variables, data types, labels, subroutines, and modules .

  8. Naming convention (programming) - Wikipedia

    en.wikipedia.org/.../Naming_convention_(programming)

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  9. Email address - Wikipedia

    en.wikipedia.org/wiki/Email_address

    The format of an email address is local-part@domain, where the local-part may be up to 64 octets long and the domain may have a maximum of 255 octets. [5] The formal definitions are in RFC 5322 (sections 3.2.3 and 3.4.1) and RFC 5321—with a more readable form given in the informational RFC 3696 (written by J. Klensin, the author of RFC 5321) and the associated errata.