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  2. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    In computing, a roundoff error, [ 1] also called rounding error, [ 2] is the difference between the result produced by a given algorithm using exact arithmetic and the result produced by the same algorithm using finite-precision, rounded arithmetic. [ 3] Rounding errors are due to inexactness in the representation of real numbers and the ...

  3. Double dabble - Wikipedia

    en.wikipedia.org/wiki/Double_dabble

    Double dabble. In computer science, the double dabble algorithm is used to convert binary numbers into binary-coded decimal (BCD) notation. [ 1][ 2] It is also known as the shift-and-add -3 algorithm, and can be implemented using a small number of gates in computer hardware, but at the expense of high latency. [ 3]

  4. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    When using a decimal floating-point format, the decimal representation will be preserved using: 7 decimal digits for decimal32, 16 decimal digits for decimal64, 34 decimal digits for decimal128. Algorithms, with code, for correctly rounded conversion from binary to decimal and decimal to binary are discussed by Gay, [59] and for testing – by ...

  5. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision binary floating-point is a commonly used format on PCs, due to its wider range over single-precision floating point, in spite of its performance and bandwidth cost. It is commonly known simply as double. The IEEE 754 standard specifies a binary64 as having: Sign bit: 1 bit. Exponent: 11 bits.

  6. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    In computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks .

  7. Floating-point error mitigation - Wikipedia

    en.wikipedia.org/wiki/Floating-point_error...

    Variable length arithmetic represents numbers as a string of digits of variable length limited only by the memory available. Variable length arithmetic operations are considerably slower than fixed length format floating-point instructions.

  8. Two's complement - Wikipedia

    en.wikipedia.org/wiki/Two's_complement

    Two's complement is the most common method of representing signed (positive, negative, and zero) integers on computers, [1] and more generally, fixed point binary values. Two's complement uses the binary digit with the greatest value as the sign to indicate whether the binary number is positive or negative; when the most significant bit is 1 the number is signed as negative and when the most ...

  9. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    In computing, floating-point arithmetic ( FP) is arithmetic that represents subsets of real numbers using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. Numbers of this form are called floating-point numbers. [ 1]: 3 [ 2]: 10 For example, 12.345 is a floating-point number in base ten ...