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  2. Incredibox - Wikipedia

    en.wikipedia.org/wiki/Incredibox

    Incredibox (also stylized as INCREDiBOX) is a beatboxing-based music video game created, developed, and published by the French company So Far So Good (SFSG). The concept of the game is users dragging and dropping sound icons on different characters to make music. The player can find combos to unlock animated bonuses and record mixes to ...

  3. VGMusic.com - Wikipedia

    en.wikipedia.org/wiki/VGMusic.com

    Launched. December 19, 1996. Current status. Active. The Video Game Music Archive, also known as VGMusic.com or VGMA, is a website that archives MIDI sequences of video game music, ranging from tunes of the NES era to modern pieces featured in Xbox Series X/S, Nintendo Switch and PS5 games. Currently, there are over 30,000 MIDI sequences hosted ...

  4. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    t. e. Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.

  5. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music was first [citation needed] used in the video game Frogger by Konami (1981), where the music would abruptly change once the player reached a safe point in the game. Many of LucasArts ' games used the iMUSE dynamic music system, from Monkey Island 2 onwards and including games like Dark Forces , Star Wars: TIE Fighter , Full ...

  6. Jake Kaufman - Wikipedia

    en.wikipedia.org/wiki/Jake_Kaufman

    Jake Kaufman (born 1981; also known as virt or virtjk) is an American video game music composer. After starting out creating arrangements and remixes of video game soundtracks, he began his commercial composing career in 2000 with the score to the Game Boy Color port of Q*bert. He continued to compose music for games for the next couple of ...

  7. Heardle - Wikipedia

    en.wikipedia.org/wiki/Heardle

    Development of Heardle began in December 2021. The game was released on February 26, 2022. At the time of release, songs were sourced from music streaming service SoundCloud, selected by the developer "semi-randomly" after discovering that curating songs led to better gameplay than selecting them randomly.

  8. Andrew Hulshult - Wikipedia

    en.wikipedia.org/wiki/Andrew_Hulshult

    Andrew Hulshult is an American video game music composer and sound designer. [2] He is best known for his work with New Blood Interactive as well as his scores for several first-person shooters, such as Dusk, Quake Champions, and Doom Eternal. [3] [4] [5]

  9. soundTeMP - Wikipedia

    en.wikipedia.org/wiki/SoundTeMP

    SoundTeMP is a Korean team of video game music composers. Formed in 1992, they have been creating soundtracks for MMORPG computer games. By 2002, their work in Ragnarok Online (a highly acclaimed early MMORPG) made them famous. Their most recent work is in the MMORPG Tree of Savior. Another international MMORPG using game music from SoundTeMP ...

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