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  2. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    CPU time (or process time) is the amount of time for which a central processing unit (CPU) was used for processing instructions of a computer program or operating system, as opposed to elapsed time, which includes for example, waiting for input/output (I/O) operations or entering low-power (idle) mode. The CPU time is measured in clock ticks or ...

  3. Decimal time - Wikipedia

    en.wikipedia.org/wiki/Decimal_time

    Decimal hours are frequently used in accounting for payrolls and hourly billing. Time clocks typically record the time of day in tenths or hundredths of an hour. For instance, 08:30 would be recorded as 08.50. This is intended to make accounting easier by eliminating the need to convert between minutes and hours.

  4. Julian day - Wikipedia

    en.wikipedia.org/wiki/Julian_day

    The fraction of the day is found by converting the number of hours, minutes, and seconds after noon into the equivalent decimal fraction. Time intervals calculated from differences of Julian Dates specified in non-uniform time scales, such as UTC, may need to be corrected for changes in time scales (e.g. leap seconds). [8]

  5. Sidereal time - Wikipedia

    en.wikipedia.org/wiki/Sidereal_time

    Sidereal time is a "time scale that is based on Earth's rate of rotation measured relative to the fixed stars ". [1] Viewed from the same location, a star seen at one position in the sky will be seen at the same position on another night at the same time of day (or night), if the day is defined as a sidereal day (also known as the sidereal ...

  6. Ampere-hour - Wikipedia

    en.wikipedia.org/wiki/Ampere-hour

    An ampere-hour or amp-hour (symbol: A⋅h or A h; often simplified as Ah) is a unit of electric charge, having dimensions of electric current multiplied by time, equal to the charge transferred by a steady current of one ampere flowing for one hour, or 3,600 coulombs. [ 1][ 2] The commonly seen milliampere-hour (symbol: mA⋅h, mA h, often ...

  7. Metric time - Wikipedia

    en.wikipedia.org/wiki/Metric_time

    v. t. e. Metric time is the measure of time intervals using the metric system. The modern SI system defines the second as the base unit of time, and forms multiples and submultiples with metric prefixes such as kiloseconds and milliseconds. Other units of time – minute, hour, and day – are accepted for use with SI, but are not part of it.

  8. Leap second - Wikipedia

    en.wikipedia.org/wiki/Leap_second

    A leap second is a one- second adjustment that is occasionally applied to Coordinated Universal Time (UTC), to accommodate the difference between precise time ( International Atomic Time (TAI), as measured by atomic clocks) and imprecise observed solar time ( UT1 ), which varies due to irregularities and long-term slowdown in the Earth's rotation.

  9. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at any ...