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  2. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    Outline of C++. The following outline is provided as an overview of and topical guide to C++: C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language. It is regarded as an intermediate-level language, as it comprises a combination of both high-level and low-level language features. [1]

  3. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    A hello world program that conforms to the C standard is also a valid C++ hello word program. The following is Bjarne Stroustrup's version of the Hello world program that uses the C++ Standard Library stream facility to write a message to standard output: [61] [62] [note 2]

  4. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Method (computer programming) A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.

  5. D (programming language) - Wikipedia

    en.wikipedia.org/wiki/D_(programming_language)

    For example, the GDC compiler allows to link and intermix C, C++, and other supported language codes such as Objective-C. D code (functions) can also be marked as using C, C++, Pascal ABIs, and thus be passed to the libraries written in these languages as callbacks. Similarly data can be interchanged between the codes written in these languages ...

  6. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program which emits (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.

  7. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    Coding best practices. Coding best practices or programming best practices are a set of informal, sometimes personal, rules ( best practices) that many software developers, in computer programming follow to improve software quality. [1] Many computer programs require being robust and reliable for long periods of time, [2] so any rules need to ...

  8. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Template (C++) Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes.

  9. Include directive - Wikipedia

    en.wikipedia.org/wiki/Include_directive

    Many programming languages and other computer files have a directive, often called include, import, or copy, that causes the contents of the specified file to be inserted into the original file. These included files are called header files or copybooks. They are often used to define the physical layout of program data, pieces of procedural code ...