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  2. OpenShot - Wikipedia

    en.wikipedia.org/wiki/OpenShot

    OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.

  3. VSDC Free Video Editor - Wikipedia

    en.wikipedia.org/wiki/VSDC_Free_Video_Editor

    VSDC Free Video Editor is a non-linear editing (NLE) application developed by Flash-Integro LLC. [ 1] It can process custom resolutions, including high-resolution footage, 3D, and VR360-degree videos. The software allows applying post production effects, live color correction, and motion tracking. It supports VirtualDub plug-ins and can capture ...

  4. List of video editing software - Wikipedia

    en.wikipedia.org/wiki/List_of_video_editing_software

    The following is a list of video editing software. The criterion for inclusion in this list is the ability to perform non-linear video editing. Most modern transcoding software supports transcoding a portion of a video clip, which would count as cropping and trimming. However, items in this article have one of the following conditions:

  5. Comparison of video editing software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    Multitrack editing. Full-screen playback. Storyboard mode. Video tracks. Audio tracks / max channels. Linear timecode display. GPGPU with OpenCL acceleration. Adobe Premiere Pro. Yes.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android: Proprietary: 2D/3D game builder with drag and drop functionalities, coding optional (not required), FREE license available C4 Engine: C++: 2015 C++, Visual Script: Yes 3D

  7. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Game Maker's Toolkit ( GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon . Additional topics include game accessibility and level design.

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