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  2. Video game programmer - Wikipedia

    en.wikipedia.org/wiki/Video_game_programmer

    A game programmer is a software engineer, ... Results of a 2010 survey in the United States indicate that the average salary for a game programmer is USD$95,300 ...

  3. Video game developer - Wikipedia

    en.wikipedia.org/wiki/Video_game_developer

    A video game developer is a software developer specializing in video ... An entry-level programmer can ... According to Gamasutra's Game Developer Salary Survey 2014 ...

  4. Chris Roberts (video game developer) - Wikipedia

    en.wikipedia.org/wiki/Chris_Roberts_(video_game...

    Occupation (s) Game designer, filmmaker. Known for. Wing Commander. Freelancer. Star Citizen. Chris Roberts (born May 27, 1968) [1] is a British-American video game designer, programmer, film producer and film director. He created the Wing Commander series while at Origin Systems and has been working on the crowdfunded space simulator Star ...

  5. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The larger teams consist of programmers, artists, game designers, and producers. Their salaries can range anywhere from $50,000 to $120,000 generating large labor costs for firms producing video games [62] which can often take between one and three years to develop.

  6. List of largest video game employers - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers by number of employees. Microsoft Gaming is the largest video game employer in the industry, followed by Ubisoft and Electronic Arts. Among the top 41 largest video game employers, ten are based in the United States, eight in Japan, five in China, three in France, South Korea ...

  7. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

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