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  2. List of logic symbols - Wikipedia

    en.wikipedia.org/wiki/List_of_logic_symbols

    propositional logic, Boolean algebra, first-order logic. ⊥ {\displaystyle \bot } denotes a proposition that is always false. The symbol ⊥ may also refer to perpendicular lines. The proposition. ⊥ ∧ P {\displaystyle \bot \wedge P} is always false since at least one of the two is unconditionally false. ∀.

  3. Template:Binary - Wikipedia

    en.wikipedia.org/wiki/Template:Binary

    This template is for quickly converting a decimal number to binary. Use {{Binary|x|y}} where x is the decimal number and y is the decimal precision (positive numbers, defaults displays up to 10 digits following the binary point). Examples: Editors can experiment in this template's sandbox ( edit | diff) and testcases ( edit) pages.

  4. Wikipedia:ASCII - Wikipedia

    en.wikipedia.org/wiki/Template:ASCII

    This is a reference to the 128 ASCII codes for programmer convenience. It is not expected that it be included in anything, but act as a look-up at need for templates where hard coding of a character is needed to work around undesirable preprocessing effects during the parsing and expansion of a template line.

  5. Box-drawing characters - Wikipedia

    en.wikipedia.org/wiki/Box-drawing_characters

    In version 13.0, Unicode was extended with another block containing many graphics characters, Symbols for Legacy Computing, which includes a few box-drawing characters and other symbols used by obsolete operating systems (mostly from the 1980s). Few fonts support these characters, but the table of symbols is provided here:

  6. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    1 Control-C has typically been used as a "break" or "interrupt" key. 2 Control-D has been used to signal "end of file" for text typed in at the terminal on Unix / Linux systems. Windows, DOS, and older minicomputers used Control-Z for this purpose. 3 Control-G is an artifact of the days when teletypes were in use.

  7. Block Elements - Wikipedia

    en.wikipedia.org/wiki/Block_Elements

    Block Elements. Block Elements is a Unicode block containing square block symbols of various fill and shading. Used along with block elements are box-drawing characters, shade characters, and terminal graphic characters. These can be used for filling regions of the screen and portraying drop shadows. Its block name in Unicode 1.0 was Blocks.

  8. Braille ASCII - Wikipedia

    en.wikipedia.org/wiki/Braille_ASCII

    Braille ASCII. Braille ASCII (or more formally The North American Braille ASCII Code, also known as SimBraille) is a subset of the ASCII character set which uses 64 of the printable ASCII characters to represent all possible dot combinations in six-dot braille. It was developed around 1969 and, despite originally being known as North American ...

  9. ASCII - Wikipedia

    en.wikipedia.org/wiki/ASCII

    ASCII ( / ˈæskiː / ⓘ ASS-kee ), [3] : 6 an acronym for American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices.