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Following is a list of code names that have been used to identify computer hardware and software products while in development. In some cases, the code name became the completed product's name, but most of these code names are no longer used once the associated products are released.
Office Open XML (OOXML) format was introduced with Microsoft Office 2007 and became the default format of Microsoft Excel ever since. Excel-related file extensions of this format include:.xlsx – Excel workbook.xlsm – Excel macro-enabled workbook; same as xlsx but may contain macros and scripts.xltx – Excel template.xltm – Excel macro ...
Preliminary name Final name Notes Ref Razzle NT OS/2, Advanced Windows Windows NT 3.1: Is also the name of a script that sets up the Windows NT development environment. NT OS/2 reflected the first purpose of Windows NT to serve as the next version of OS/2, before Microsoft and IBM split up. Microsoft used the NT OS/2 code to release Windows NT 3.1.
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PKG – format used by Bungie for the PC Beta of Destiny 2, for nearly all the game's assets. CHR – format used by Team Salvato, for the character files of Doki Doki Literature Club! Z5 – format used by Z-machine for story files in interactive fiction. scworld – format used by Survivalcraft to store sandbox worlds.
ASCII (/ ˈ æ s k iː / ⓘ ASS-kee), [3]: 6 an acronym for American Standard Code for Information Interchange, is a character encoding standard for electronic communication. . ASCII codes represent text in computers, telecommunications equipment, and other devic
The format is the same as for any entity reference: &name; where name is the case-sensitive name of the entity. The semicolon is required. Because numbers are harder for humans to remember than names, character entity references are most often written by humans, while numeric character references are most often produced by computer programs. [1]
Name Length Type BSD checksum (Unix) 16 bits sum with circular rotation SYSV checksum (Unix) 16 bits sum with circular rotation sum8 8 bits sum Internet Checksum: 16 bits sum (ones' complement) sum24 24 bits sum sum32 32 bits sum fletcher-4: 4 bits sum fletcher-8: 8 bits sum fletcher-16: 16 bits sum fletcher-32: 32 bits sum Adler-32: 32 bits ...