Gamer.Site Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Decimal time - Wikipedia

    en.wikipedia.org/wiki/Decimal_time

    One décime is equal to 10 decimal minutes, which is nearly equal to a quarter-hour (15 minutes) in standard time. Thus, "five hours two décimes" equals 5.2 decimal hours, roughly 12:30 p.m. in standard time. [ 8][ 9] One hundredth of a decimal second was a decimal tierce.

  3. Time formatting and storage bugs - Wikipedia

    en.wikipedia.org/wiki/Time_formatting_and...

    In computer science, data type limitations and software bugs can cause errors in time and date calculation or display. These are most commonly manifestations of arithmetic overflow, but can also be the result of other issues. The most well-known consequence of this type is the Y2K problem, but many other milestone dates or times exist that have ...

  4. Real-time clock - Wikipedia

    en.wikipedia.org/wiki/Real-time_clock

    Real-time clock. A real-time clock ( RTC) is an electronic device (most often in the form of an integrated circuit) that measures the passage of time. Although the term often refers to the devices in personal computers, servers and embedded systems, RTCs are present in almost any electronic device which needs to keep accurate time of day .

  5. Clock angle problem - Wikipedia

    en.wikipedia.org/wiki/Clock_angle_problem

    The time is usually based on a 12-hour clock. A method to solve such problems is to consider the rate of change of the angle in degrees per minute. The hour hand of a normal 12-hour analogue clock turns 360° in 12 hours (720 minutes) or 0.5° per minute. The minute hand rotates through 360° in 60 minutes or 6° per minute. [1]

  6. Unix time - Wikipedia

    en.wikipedia.org/wiki/Unix_time

    Unix time[ a] is a date and time representation widely used in computing. It measures time by the number of non- leap seconds that have elapsed since 00:00:00 UTC on 1st January 1970, the Unix epoch. In modern computing, values are sometimes stored with higher granularity, such as microseconds or nanoseconds .

  7. Clock management - Wikipedia

    en.wikipedia.org/wiki/Clock_management

    Clock management. In gridiron football, clock management is an aspect of game strategy that focuses on the game clock and/or play clock to achieve a desired result, typically near the end of a match. Depending on the game situation, clock management may entail playing in a manner that either slows or quickens the time elapsed from the game ...

  8. Orders of magnitude (time) - Wikipedia

    en.wikipedia.org/wiki/Orders_of_magnitude_(time)

    Clock time and calendar time have duodecimal or sexagesimal orders of magnitude rather than decimal, e.g., a year is 12 months, and a minute is 60 seconds. The smallest meaningful increment of time is the Planck time―the time light takes to traverse the Planck distance, many decimal orders of magnitude smaller than a second. [1]

  9. Epoch (computing) - Wikipedia

    en.wikipedia.org/wiki/Epoch_(computing)

    Software timekeeping systems vary widely in the resolution of time measurement; some systems may use time units as large as a day, while others may use nanoseconds.For example, for an epoch date of midnight UTC (00:00) on 1 January 1900, and a time unit of a second, the time of the midnight (24:00) between 1 January 1900 and 2 January 1900 is represented by the number 86400, the number of ...