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Blue's Clues (video game series) Several video games based upon Blue's Clues, a children's educational television series by Nickelodeon, have been released, educational video games and web browser games based on the show. Most of the PC CD ROM -format titles were developed and published by Humongous Entertainment .
V.Flash. The V.Smile (stylized as V.SMILE TV LEARNING SYSTEM) is a sixth-generation educational home video game console manufactured and released by VTech. The system was first released on August 4, 2004. Its titles are available on ROM cartridges called "Smartridges", a pun on the system's educational nature.
Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
Game night. Alphabet Date Ideas: H. 54. Hiking 55. Hot air balloon ... Intimate night at home. Alphabet Date Ideas: J. 69. Juggling lessons 70. Jigsaw puzzle ... Yard party games. 196. Yacht ...
Sesame Street creator Joan Ganz Cooney According to writer Michael Davis, by the mid-1970s the show had become "an American institution." The cast and crew expanded during this time, with emphasis on the hiring of women crew members and the addition of minorities to the cast. The show's success continued into the 1980s. In 1981, when the federal government withdrew its funding, CTW turned to ...
Alphabet (stylized as A͈L͈P͈H͈A͈B͈E͈T͈) is an experimental video game that was developed by Keita Takahashi and Adam Saltsman, [1] designed "for 1 to 26 players". Saltsman has additionally described the title as a "massively single-player offline game". The game has variously been presented either as a downloadable title or as an ...
Elmo's Art Workshop is a CD-ROM game produced by Creative Wonders and the Children's Television Workshop. First released as Sesame Street Art Workshop in 1995, it was reissued by Creative Wonders in 1998, and Encore Software in 2002 and 2005. The game's activities allow users to draw, paint and create artwork.
See also. 0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [ 1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [ 2]
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