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Source lines of code. Source lines of code ( SLOC ), also known as lines of code ( LOC ), is a software metric used to measure the size of a computer program by counting the number of lines in the text of the program's source code. SLOC is typically used to predict the amount of effort that will be required to develop a program, as well as to ...
A hello world program that conforms to the C standard is also a valid C++ hello word program. The following is Bjarne Stroustrup's version of the Hello world program that uses the C++ Standard Library stream facility to write a message to standard output:
The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.
Object file. An object file is a file that contains machine code or bytecode, as well as other data and metadata, generated by a compiler or assembler from source code during the compilation or assembly process. The machine code that is generated is known as object code . The object code is usually relocatable, and not usually directly executable.
Static library. In computer science, a static library or statically linked library is a set of routines, external functions and variables which are resolved in a caller at compile-time and copied into a target application by a compiler, linker, or binder, producing an object file and a stand-alone executable. [1]
For a runtime class, types can be described in a MIDL file (.idl), and from that file the midl.exe and cppwinrt.exe tools generate the implementation boilerplate source code files, ready for users to add their own implementation. Alternatively, users can just implement interfaces by deriving from a base class that's part of the C++/WinRT header ...
Some of Code::Blocks features are targeted at users migrating from other IDE's - these include Dev-C++, Microsoft Visual C++ project import (MSVC 7 & 10), and Dev-C++ Devpak support. Project files and build system. Code::Blocks uses a custom build system, which stores its information in XML-based project files.
CodeLite is a free, open-source, cross-platform IDE for the C/C++ programming languages using the wxWidgets toolkit. To comply with CodeLite's open-source spirit, the program itself is compiled and debugged using only free tools ( MinGW and GDB) for Mac OS X, Windows, Linux and FreeBSD, though CodeLite can execute any third-party compiler or ...