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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint. First public release date is first of either specification publishing or source releasing, or in the case of closed-specification, closed-source codecs ...

  3. Dolby Atmos - Wikipedia

    en.wikipedia.org/wiki/Dolby_Atmos

    Each audio track can be assigned to an audio channel, the conventional format for distribution, or to an audio "object". Dolby Atmos in theaters has a 9.1 (commonly referred to as 7.1.2) channel-based "bed" channels for ambience stems or center dialogue, leaving 118 tracks for objects.

  4. Ambisonics - Wikipedia

    en.wikipedia.org/wiki/Ambisonics

    Ambisonics is a full-sphere surround sound format: in addition to the horizontal plane, it covers sound sources above and below the listener. [1] Unlike some other multichannel surround formats, its transmission channels do not carry speaker signals.

  5. High-resolution audio - Wikipedia

    en.wikipedia.org/wiki/High-resolution_audio

    High-resolution audio. High-resolution audio ( high-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth. It commonly refers to 96 or 192 kHz sample rates. However, 44.1 kHz/24-bit, 48 kHz/24-bit and 88.2 kHz/24-bit recordings also exist that are labeled HD Audio.

  6. THX - Wikipedia

    en.wikipedia.org/wiki/THX

    All sound recording formats, whether digital (Dolby Digital, DTS, SDDS) or analog (Dolby Stereo, Ultra Stereo), can be reproduced in a THX system. THX-certified theaters provide a high-quality, predictable playback environment to ensure that any film soundtrack mixed in THX will sound as near as possible to the intentions of the mixing engineer.

  7. Timeline of online video - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_online_video

    Time period. Key developments in online video web sight. 1974–1992. Development of practical video coding standards. The development of the discrete cosine transform (DCT) lossy compression method leads to the first practical video formats, H.261 and MPEG, initially used for online video conferencing . 1993–2004.

  8. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Opus codec downloads. Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end ...

  9. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    Advanced Audio Coding is designed to be the successor of the MPEG-1 Audio Layer 3, known as MP3 format, which was specified by ISO / IEC in 11172-3 ( MPEG-1 Audio) and 13818-3 ( MPEG-2 Audio). Blind tests in the late 1990s showed that AAC demonstrated greater sound quality and transparency than MP3 for files coded at the same bit rate.