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The infinite monkey theorem states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type any given text, including the complete works of William Shakespeare. In fact, the monkey would almost surely type every possible finite text an infinite number of times.
Moodle – Free and open-source learning management system. OLAT – Web-based Learning Content Management System. Omeka – Content management system for online digital collections. openSIS – Web-based Student Information and School Management system. Sakai Project – Web-based learning management system.
2009 – Infinite Monkey Comics was launched, which features a random comic generator that creates three-panel comics by placing a random tweet from Twitter over a random image from Flickr based on keywords of the user's choosing. The result is a nearly inexhaustible collection of potential comics generated by the random musings and typing of ...
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A minimal explanation assumes that words are generated by monkeys typing randomly. If language is generated by a single monkey typing randomly, with fixed and nonzero probability of hitting each letter key or white space, then the words (letter strings separated by white spaces) produced by the monkey follows Zipf's law. [30]
Monkey testing. In software testing, monkey testing is a technique where the user tests the application or system by providing random inputs and checking the behavior, or seeing whether the application or system will crash. Monkey testing is usually implemented as random, automated unit tests . While the source of the name "monkey" is uncertain ...
Fuzzing. In programming and software development, fuzzing or fuzz testing is an automated software testing technique that involves providing invalid, unexpected, or random data as inputs to a computer program. The program is then monitored for exceptions such as crashes, failing built-in code assertions, or potential memory leaks.
The diehard tests are a battery of statistical tests for measuring the quality of a random number generator. They were developed by George Marsaglia over several years and first published in 1995 on a CD-ROM of random numbers. [ 1] In 2006, the original diehard tests were extended into the dieharder tests.