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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot has its own built-in scripting language, GDScript, a high-level, gradually typed programming language which is syntactically similar to Python.Unlike Python, GDScript is optimized for Godot's scene-based architecture and can specify strict typing of variables.

  3. Comparison of online source code playgrounds - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_online...

    The following table lists notable online software source code playgrounds. A playground allows learning about, experimenting with and sharing source code. [1] [2] [3 ...

  4. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [4] [5] It is aimed primarily at non-programmers, [6] allowing quick creation of games through visual programming. First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API ...

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Includes multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting language Turbulenz TypeScript

  6. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    Twine emphasizes the visual structure of hypertext, and does not require knowledge of a programming language as many other game development tools do. [5] It is regarded as a tool which can be used by anyone interested in interactive fiction and experimental games. [5] [6]

  7. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language .

  8. GNU Debugger - Wikipedia

    en.wikipedia.org/wiki/GNU_Debugger

    The same mode is also used by KGDB for debugging a running Linux kernel on the source level with gdb. With KGDB, kernel developers can debug a kernel in much the same way as they debug application programs. It makes it possible to place breakpoints in kernel code, step through the code, and observe variables.

  9. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker(until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.