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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to an ...

  3. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Dungeons & Dragons. gameplay. In the Dungeons & Dragons role-playing game, game mechanics and dice rolls determine much of what happens. These mechanics include: Ability scores, the most basic statistics of a character, which influence all other statistics. Armor class, how well-protected a character is against physical attack.

  4. Dave Arneson - Wikipedia

    en.wikipedia.org/wiki/Dave_Arneson

    Children. 1. David Lance Arneson ( / ˈɑːrnɪsən /; October 1, 1947 – April 7, 2009) was an American game designer best known for co-developing the first published role-playing game (RPG), Dungeons & Dragons, with Gary Gygax, in the early 1970s. [3] Arneson's early work was fundamental to the role-playing game (RPG) genre, pioneering ...

  5. Character race - Wikipedia

    en.wikipedia.org/wiki/Character_race

    Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).

  6. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    In the Dungeons & Dragons ( D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus "chaos", the other on ...

  7. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    v. t. e. A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a ( unitless) integer or, in some cases, a set of dice . For some types of statistics, this value may be accompanied with a descriptive adjective, sometimes called a specialisation ...

  8. Centaur (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Centaur_(Dungeons_&_Dragons)

    The centaur appeared in the D&D Expert Set (1981, 1983) and the Dungeons & Dragons Rules Cyclopedia (1991). The centaur appeared as a character class in Tall Tales of the Wee Folk (1989). [6] The centaur appeared in first edition Advanced Dungeons & Dragons in the original Monster Manual (1977). [7] The sea centaur appeared in Dragon #116 ...

  9. Vistani - Wikipedia

    en.wikipedia.org/wiki/Vistani

    Vistani. The Vistani are a nomadic ethnic group in the Dungeons & Dragons fantasy role-playing game. They are based on depictions of the Romani people, and over time this depiction has been criticized as overly stereotyped and pejorative, and subject to some revisions in the D&D canon. [1] [2]