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  2. Resident Evil: Vendetta - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil:_Vendetta

    Resident Evil: Vendetta, known as Biohazard: Vendetta (バイオハザード ヴェンデッタ, Baiohazādo Vendetta) in Japan, is a 2017 English-language Japanese adult animated biopunk action horror film set in the same universe as the Resident Evil video games.

  3. Mobile games in the Resident Evil series - Wikipedia

    en.wikipedia.org/wiki/Mobile_games_in_the...

    Resident Evil: Degeneration is the first Resident Evil game to be released based on supplementary material and the first game on Nokia N Gage 2.0 system and iPhone platform. Resident Evil: Degeneration is based on the CGI film of the same name, and incorporates many aspects seen from the film.

  4. Resident Evil: Operation Raccoon City - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil:_Operation...

    But it's great fun and adds a fresh spin to a key time and place in the Resident Evil universe." [30] GameShark said: "Raccoon City isn't the next real Resident Evil game (though its improved controls do bode well for that game). Instead, it's a mostly solid third-person, cover-based shooter set in the same universe."

  5. Resident Evil 7: Biohazard - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_7:_Biohazard

    Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view. Resident Evil 7 is the first full-length game to use Capcom's in-house RE Engine.

  6. Nemesis (Resident Evil) - Wikipedia

    en.wikipedia.org/wiki/Nemesis_(Resident_Evil)

    Nemesis' design emphasized asymmetry in contrast to Mr. X, but also implemented multiple belts to keep the parasite restrained. Nemesis' appearance was designed by Yoshinori Matsushita, with Aoyama instructing him to create "a rough guy who attacks with weapons and has an intimidating build" in order to heighten the fear of being pursued.

  7. Resident Evil: Retribution - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil:_Retribution

    Resident Evil: Retribution is the second film in the series to be shot in 3D, the first being Resident Evil: Afterlife. It was also filmed in 4K resolution. [21] The Red Epic camera system was used, which producer Jeremy Bolt said is 50% smaller than the Sony F35 that was used for Resident Evil: Afterlife. [22]

  8. Resident Evil: The Darkside Chronicles - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil:_The...

    Resident Evil: The Darkside Chronicles [a] is an on-rails light gun shooter video game for the Wii developed by Capcom and Cavia as part of the Resident Evil series. [1] The game was released for the Wii on November 17, 2009, in North America. It serves as a prequel to Resident Evil 4, set 2 years before its events. [2]

  9. Resident Evil (1996 video game) - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_(1996_video...

    Resident Evil [c] is a 1996 survival horror game developed and published by Capcom for the PlayStation.It is the first game in Capcom's Resident Evil franchise. Players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.