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  2. volatile (computer programming) - Wikipedia

    en.wikipedia.org/.../Volatile_(computer_programming)

    In computer programming, volatile means that a value is prone to change over time, outside the control of some code. Volatility has implications within function calling conventions, and also impacts how variables are stored, accessed and cached. In the C, C++, C#, and Java programming languages, the volatile keyword indicates that a value may ...

  3. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    WET solutions are common in multi-tiered architectures where a developer may be tasked with, for example, adding a comment field on a form in a web application. The text string "comment" might be repeated in the label, the HTML tag, in a read function name, a private variable, database DDL, queries, and so on.

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# ( / ˌsiː ˈʃɑːrp / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms. C# encompasses static typing, [16] : 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16] : 22 object-oriented ( class -based), and component-oriented programming disciplines.

  5. Common Language Runtime - Wikipedia

    en.wikipedia.org/wiki/Common_Language_Runtime

    The Common Language Runtime ( CLR ), the virtual machine component of Microsoft .NET Framework, manages the execution of .NET programs. Just-in-time compilation converts the managed code (compiled intermediate language code) into machine instructions which are then executed on the CPU of the computer. [1] The CLR provides additional services ...

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/.../Naming_convention_(programming)

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes can produce objects of the same (abstract) type (depending on type system). For example, the type (interface) Stack might be implemented by SmallStack that ...

  8. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    The first line is a shebang, which identifies the file as a Perl script that can be executed directly on the command line on Unix/Linux systems. The other two are pragmas turning on warnings and strict mode, which are mandated by fashionable Perl programming style. This next example is a C/C++ programming language boilerplate, #include guard.

  9. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    Encapsulation (computer programming) In software systems, encapsulation refers to the bundling of data with the mechanisms or methods that operate on the data. It may also refer to the limiting of direct access to some of that data, such as an object's components. [ 1] Essentially, encapsulation prevents external code from being concerned with ...