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  2. Virtual Network Computing - Wikipedia

    en.wikipedia.org/wiki/Virtual_Network_Computing

    Virtual Network Computing. Virtual Network Computing logo. Virtual Network Computing ( VNC) is a graphical desktop-sharing system that uses the Remote Frame Buffer protocol (RFB) to remotely control another computer. It transmits the keyboard and mouse input from one computer to another, relaying the graphical- screen updates, over a network. [1]

  3. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Client–server_model

    The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [1] Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system.

  4. Simple Network Management Protocol - Wikipedia

    en.wikipedia.org/wiki/Simple_Network_Management...

    t. e. Simple Network Management Protocol ( SNMP) is an Internet Standard protocol for collecting and organizing information about managed devices on IP networks and for modifying that information to change device behavior. Devices that typically support SNMP include cable modems, routers, switches, servers, workstations, printers, and more.

  5. Telnet - Wikipedia

    en.wikipedia.org/wiki/Telnet

    Telnet. Telnet (short for "teletype network") [1] [2] is a client/server application protocol that provides access to virtual terminals of remote systems on local area networks or the Internet. [3] It is a protocol for bidirectional 8-bit communications. Its main goal was to connect terminal devices and terminal-oriented processes.

  6. Client (computing) - Wikipedia

    en.wikipedia.org/wiki/Client_(computing)

    Client (computing) -A 0.0.0.0 computer network diagram of client computers communicating with a server computer via the Internet. Client is a computer that gets information from another computer called server in the context of client–server model of computer networks. [1] The server is often (but not always) on another computer system, in ...

  7. Network File System - Wikipedia

    en.wikipedia.org/wiki/Network_File_System

    Network File System ( NFS) is a distributed file system protocol originally developed by Sun Microsystems (Sun) in 1984, [1] allowing a user on a client computer to access files over a computer network much like local storage is accessed. NFS, like many other protocols, builds on the Open Network Computing Remote Procedure Call (ONC RPC) system.

  8. Inter-process communication - Wikipedia

    en.wikipedia.org/wiki/Inter-process_communication

    In computer science, inter-process communication ( IPC ), also spelled interprocess communication, are the mechanisms provided by an operating system for processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests. [1]

  9. Thin client - Wikipedia

    en.wikipedia.org/wiki/Thin_client

    Thin client. In computer networking, a thin client, sometimes called slim client or lean client, is a simple (low- performance) computer that has been optimized for establishing a remote connection with a server -based computing environment. They are sometimes known as network computers, or in their simplest form as zero clients.

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