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The orc was featured as a player character race in The Orcs of Thar (1989). Orcs were also later featured in the Dungeons & Dragons Game set (1991), the Dungeons & Dragons Rules Cyclopedia (1991), the Classic Dungeons & Dragons Game set (1994), and the Dungeons & Dragons Adventure Game set (1999).
In the Dungeons & Dragons ( D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus "chaos", the other on ...
Dungeons & Dragons. ) The planes of the Dungeons & Dragons roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. [1] There have been various official cosmologies over the course of the different editions of the game; these ...
The Dungeons & Dragons 4th edition Player's Handbook 2 included the playable character race of the Goliaths (originally found in Races of Stone). These stone-skinned mountain dwellers are larger than regular races, [43] and have giant ancestry. Eldritch, frost, and stone giants appear in the Monster Manual 2 (2009).
Without proper rendering support, you may see question marks, boxes, or other symbols instead of Braille characters. The Unicode block Braille Patterns (U+2800..U+28FF) contains all 256 possible patterns of an 8-dot braille cell, thereby including the complete 6-dot cell range. [3] In Unicode, a braille cell does not have a letter or meaning ...
Dungeons & Dragons. ) Kobolds are a fictional race of humanoid creatures featured in the Dungeons & Dragons roleplaying game and other fantasy media. They are often depicted as small reptilian humanoids with long tails, distantly related to dragons . In fantasy roleplaying games, kobolds are often used as weak "cannon fodder" monsters, similar ...
The main character of the initial Dragonlance series, Tanis Half-Elven, is a half-elf, as his name implies. In the Dungeons & Dragons Eberron campaign setting, half-elves consider themselves a separate people from humans and elves both and "breed true"; they bear the dragonmarks of Storm and Detection. Half-Elves have curiosity and ambitions ...
The iconic characters in Dungeons & Dragons are a series of characters developed for the 3rd edition of the Dungeons & Dragons role-playing game used as recurring characters in illustrations and text explanations to illustrate archetypal D&D race and class combinations. In the case of a few classes, there is more than one iconic character ...