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  2. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language commands for handling decisions. Specifically, conditionals perform different computations or actions depending on whether a programmer-defined Boolean condition evaluates to true or false. In terms of ...

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statement. In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map. Switch statements function somewhat similarly to the if statement used in programming languages like C / C++, C# ...

  4. Help:Switch parser function - Wikipedia

    en.wikipedia.org/wiki/Help:Switch_parser_function

    The switch parser function, coded as " #switch ", selects the first matching branch in a list of choices, acting as a case statement. Each branch can be a value, an expression ( calculation ), or a template call, [1] evaluated and compared to match the value of the switch. Although many #switch structures are used to branch among a simple set ...

  5. Error correction code - Wikipedia

    en.wikipedia.org/wiki/Error_correction_code

    If the number of errors within a code word exceeds the error-correcting code's capability, it fails to recover the original code word. Interleaving alleviates this problem by shuffling source symbols across several code words, thereby creating a more uniform distribution of errors. Therefore, interleaving is widely used for burst error-correction.

  6. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Procedural programming languages are based on the concept of the unit and scope (the data viewing range) of an executable code statement. A procedural program is composed of one or more units or modules, either user coded or provided in a code library; each module is composed of one or more procedures, also called a function, routine ...

  7. Swap (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Swap_(computer_programming)

    In computer programming, the act of swapping two variables refers to mutually exchanging the values of the variables. Usually, this is done with the data in memory. For example, in a program, two variables may be defined thus (in pseudocode ): After swap () is performed, x will contain the value 0 and y will contain 1; their values have been ...

  8. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    Software development. Test-driven development ( TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case. Alternative approaches to writing automated ...

  9. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    For example, C allows implicit conversion from void * to other pointer types but C++ does not (for type safety reasons). Also, C++ defines many new keywords, such as new and class, which may be used as identifiers (for example, variable names) in a C program.