Gamer.Site Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language commands for handling decisions. Specifically, conditionals perform different computations or actions depending on whether a programmer-defined Boolean condition evaluates to true or false. In terms of ...

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statement. In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map. Switch statements function somewhat similarly to the if statement used in programming languages like C / C++, C# ...

  4. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    e. Test-driven development ( TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case. Alternative approaches to writing automated tests is to write ...

  5. Help:Switch parser function - Wikipedia

    en.wikipedia.org/wiki/Help:Switch_parser_function

    The switch parser function, coded as " #switch ", selects the first matching branch in a list of choices, acting as a case statement. Each branch can be a value, an expression ( calculation ), or a template call, [1] evaluated and compared to match the value of the switch. Although many #switch structures are used to branch among a simple set ...

  6. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program which outputs (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.

  7. Swap (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Swap_(computer_programming)

    Swap (computer programming) In computer programming, the act of swapping two variables refers to mutually exchanging the values of the variables. Usually, this is done with the data in memory. For example, in a program, two variables may be defined thus (in pseudocode ): After swap () is performed, x will contain the value 0 and y will contain ...

  8. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The loop-switch sequence is a specific derivative of spaghetti code . It is not necessarily an antipattern to use a switch statement within a loop—it is only considered incorrect when used to model a known sequence of steps. The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler.

  9. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming. Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for ), block structures, and subroutines .