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  2. No-code development platform - Wikipedia

    en.wikipedia.org/wiki/No-code_development_platform

    No-code development platform. No-code development platforms ( NCDPs) allow creating application software through graphical user interfaces and configuration instead of traditional computer programming based on writing code . No-code development platforms are closely related to low-code development platforms as both are designed to expedite the ...

  3. Game Builder Garage - Wikipedia

    en.wikipedia.org/wiki/Game_Builder_Garage

    Game Builder Garage is a programming game developed and published by Nintendo for the Nintendo Switch.It was announced on May 5, 2021, and released on June 11, 2021. In this game you can place Nodon and connections.They are two types of modes: Interactive Lessons with Bob, free programming on your own, and a sub Alice's Guide to teach you about different nodon.

  4. No Code (company) - Wikipedia

    en.wikipedia.org/wiki/No_Code_(company)

    No Code was founded in 2015 by Jon McKellan and Omar Khan. McKellan previously worked on Alien: Isolation along with Creative Assembly. One year after the creation of Alien: Isolation, McKellan left Creative Assembly and created No Code along with Khan. No Code's first order of business was porting the iOS game, Lub vs Dub, to Android platforms

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  8. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  9. Adobe Flash Builder - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Builder

    Adobe Flash Builder (previously known as Adobe Flex Builder) [3] is an integrated development environment (IDE) built on the Eclipse platform that speeds development of rich Internet applications (RIAs) and cross-platform desktop applications, particularly for the Adobe AIR platform. Adobe Flash Builder 4 is available in two editions: Standard ...

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