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Single-player. NeuroRacer is a video game designed by a team of researchers at the University of California, San Francisco led by Adam Gazzaley as a way to help with mental cognition. It was designed as an " Adam Gazzaley intervention" for "top-down modulation deficits in older adults." [1] A study on 60- to 85-year-olds showed that the ...
The Tray Game for Seniors. This is a fun activity for boosting memory and helping to keep the brain sharp. It involves a caregiver or friend's help. Simply have a friend put some random items on a ...
3. Arizona. All 10 campuses of Maricopa Community College allow senior citizens to take classes for credit at 50% of the full tuition cost. Students 65 and older must register between the first ...
Maintaining strength is crucial for seniors to lead a healthy, independent lifestyle. Research shows that muscular strength decreases as you age, anywhere from 16.6% to 40.9%. Your muscle mass ...
Milgram experiment. The experimenter (E) orders the teacher (T), the subject of the experiment, to give what the teacher (T) believes are painful electric shocks to a learner (L), who is actually an actor and confederate. The subject is led to believe that for each wrong answer, the learner was receiving actual electric shocks, though in ...
A later version, also known as Electronic Catch Phrase, is an electronic game (a device similar in appearance to the original version) with integrated phrase list, timer, and scoring. The game unit has a LCD screen to display the words and buttons to start the timer, advance play, and assign points to teams. Teams must guess the entire phrase ...
Children playing Simon Says with "Simon" (the controller) in the foreground. Simon Says is a children's game for three or more players. One player takes the role of "Simon" and issues instructions (usually physical actions such as "jump in the air" or "stick out your tongue") to the other players, which should be followed only when succeeding the phrase "Simon says".
30 Seconds. 30 Seconds is a charades -like fast-paced general knowledge board game, created by Calie Esterhuyse and first published in South Africa in 1998. [1] The game is played with two or more teams of at least two players. Each round one player picks a card and has 30 seconds to describe the five objects, people or places written on the ...