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  2. Software documentation - Wikipedia

    en.wikipedia.org/wiki/Software_documentation

    Software development. Software documentation is written text or illustration that accompanies computer software or is embedded in the source code. The documentation either explains how the software operates or how to use it, and may mean different things to people in different roles. Documentation is an important part of software engineering.

  3. Software development effort estimation - Wikipedia

    en.wikipedia.org/wiki/Software_development...

    In software development, effort estimation is the process of predicting the most realistic amount of effort (expressed in terms of person-hours or money) required to develop or maintain software based on incomplete, uncertain and noisy input. Effort estimates may be used as input to project plans, iteration plans, budgets, investment analyses ...

  4. High-level design - Wikipedia

    en.wikipedia.org/wiki/High-level_design

    A high-level design provides an overview of a system, product, service, or process. Such an overview helps supporting components be compatible to others. The highest-level design should briefly describe all platforms, systems, products, services, and processes that it depends on, and include any important changes that need to be made to them.

  5. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase the quality of the ...

  6. Personal software process - Wikipedia

    en.wikipedia.org/wiki/Personal_software_process

    The Personal Software Process ( PSP) is a structured software development process that is designed to help software engineers better understand and improve their performance by bringing discipline to the way they develop software and tracking their predicted and actual development of the code. It clearly shows developers how to manage the ...

  7. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    Design code with scalability as a design goal because very often in software projects, new features are always added to a project which becomes bigger. Therefore, the facility to add new features to a software code base becomes an invaluable method in writing software. Reusability. Re-use is a very important design goal in software development.

  8. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Unlike a sequential approach to product development, scrum is an iterative and incremental framework for product development. Scrum allows for continuous feedback and flexibility, requiring teams to self-organize by encouraging physical co-location or close online collaboration, and mandating frequent communication among all team members.

  9. Code Complete - Wikipedia

    en.wikipedia.org/wiki/Code_Complete

    Code Complete is a software development book, written by Steve McConnell and published in 1993 by Microsoft Press, encouraging developers to continue past code-and-fix programming and the big design up front and waterfall models. It is also a compendium of software construction techniques, which include techniques from naming variables to ...

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