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  2. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    Source Filmmaker is a tool for animating, editing, and rendering 3D animated videos using assets from most games which use the Source engine, such as sounds, models, and, backdrops. SFM also allows for the creation of still images, art, and posters. SFM contains three different user interfaces and a "work camera" for previewing an active scene.

  3. OpenShot - Wikipedia

    en.wikipedia.org/wiki/OpenShot

    OpenShot Video Editor is a free and open-source video ... alignment, panning, zooming, slicing, preset animation and settings, etc. Frame accuracy (step through each ...

  4. The Simpsons: Cartoon Studio - Wikipedia

    en.wikipedia.org/wiki/The_Simpsons:_Cartoon_Studio

    Genre (s) Filmmaking. The Simpsons: Cartoon Studio is a Filmmaking game and computer program based on the animated television series The Simpsons that was released for PC and Mac computers in 1996 by Fox Interactive. It allows users to create their own Simpsons cartoons, using characters, sounds, music, and locations from the show.

  5. List of 2D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_2D_animation_software

    Name Latest stable release Developer License Operating system or environment Construct Animate (software) 26 March 2024 Scirra Trialware: Web application

  6. Adobe Animate - Wikipedia

    en.wikipedia.org/wiki/Adobe_Animate

    The first version of Adobe Flash/Adobe Animate was FutureSplash Animator, a vector graphics and vector animations program released in May 1996. FutureSplash Animator was developed by FutureWave Software, a small software company whose first product, SmartSketch, was a vector-based drawing program for pen-based computers.

  7. Mac Guff - Wikipedia

    en.wikipedia.org/wiki/Mac_Guff

    Mac Guff specializes in the creation of computer graphics for commercials, music videos and feature films. 270 graphic designers, VFX supervisors and producers, computer engineers, and administrators are usually working on over 100 million files (for Despicable Me ). In mid-2011, the company was split in two, and the animation department was ...

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