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  2. Coding interview - Wikipedia

    en.wikipedia.org/wiki/Coding_interview

    Coding interview. A coding interview, technical interview, programming interview or Microsoft interview is a technical problem-based job interview technique to assess applicants for a computer programming or software development position. Modern coding interview techniques were pioneered by Microsoft during the 1990s [1] and adopted by other ...

  3. Gayle Laakmann McDowell - Wikipedia

    en.wikipedia.org/wiki/Gayle_Laakmann_McDowell

    First self-published in 2008, her book Cracking the Coding Interview provides guidance on technical job interviews, and includes solutions to example coding interview questions. [4] [5] As of 2015, the book was in its sixth edition and have been translated into seven languages.

  4. Situation, task, action, result - Wikipedia

    en.wikipedia.org/wiki/Situation,_task,_action...

    The situation, task, action, result ( STAR) format is a technique [1] used by interviewers to gather all the relevant information about a specific capability that the job requires. [citation needed] Situation: The interviewer wants you to present a recent challenging situation in which you found yourself.

  5. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...

  6. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    v. t. e. Test-driven development ( TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case. Alternative approaches to writing automated tests is to ...

  7. End-user computing - Wikipedia

    en.wikipedia.org/wiki/End-user_computing

    End-user computing. End-user computing ( EUC) refers to systems in which non-programmers can create working applications. [ 1] EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a ...

  8. Yashavant Kanetkar - Wikipedia

    en.wikipedia.org/wiki/Yashavant_Kanetkar

    Yashavant Kanetkar is an Indian computer science author, known for his books on programming languages. He has authored several books on C, C++, VC++, C#, .NET, DirectX and COM programming. He is also a speaker on various technology subjects and is a regular columnist for Express Computers and Developer 2.0. His best-known books include Let Us C ...

  9. Assertion (software development) - Wikipedia

    en.wikipedia.org/wiki/Assertion_(software...

    Assertion (software development) In computer programming, specifically when using the imperative programming paradigm, an assertion is a predicate (a Boolean-valued function over the state space, usually expressed as a logical proposition using the variables of a program) connected to a point in the program, that always should evaluate to true ...