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DirectInput. In computing, DirectInput is a legacy [ 1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad. It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
pcsx2 .net. PCSX2 is a free and open-source PlayStation 2 emulator for Windows, Linux, and macOS [ 5] that supports a wide range of PlayStation 2 video games with a high level of compatibility and functionality. Although PCSX2 can closely mirror the original gameplay experience on the PlayStation 2, PCSX2 supports a number of improvements over ...
Janus is a Roman god usually depicted with two faces, here symbolizing the previously separate Windows and MS-DOS products. [ 2] Jastro. —. Windows & MS-DOS 6. Combined bundle of Windows 3.1 and MS-DOS 6. Portmanteau of Janus and Astro, the codename of MS-DOS 6. [ 3] Sparta, Winball.
Beyond that, every Xbox controller since the Xbox 360 days relies on a USB connector. First, know that it doesn't matter too much which generation of console controller you want to use, unless we ...
Intellivision Lives! is a compilation of over 60 Intellivision video games, originally produced by Mattel Electronics and INTV Corporation between 1978 and 1990. Using original game code and software emulation, Intellivision Productions released the compilation on a Windows and Macintosh hybrid CD-ROM in December 1998. [2]
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [ 2][ 3] designed to be fast, lightweight, portable and without dependencies. [ 4] It is licensed under the GNU GPLv3 .
The Xbox system software is the operating system developed exclusively for Microsoft 's Xbox home video game consoles. [ 1] Across the four generations of Xbox consoles, the software has been based on a version of Microsoft Windows and incorporating DirectX features optimized for the home consoles. The user interface, the Xbox Dashboard ...
The Xbox 360 controller has the same basic familiar button layout as the Controller S except that a few of the auxiliary buttons have been moved. The "back" and "start" buttons have been moved to a more central position on the face of the controller, and the "white" and "black" buttons have been removed and replaced with two new bumpers that are positioned over the analog triggers on the back ...