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Scattergories is a creative-thinking category-based party game originally published by Milton Bradley in 1988. The objective of the 2-to-6-player game is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit. The game is based on a traditional game called "Categories".
A standard 52-card French-suited deck comprises 13 ranks in each of the four suits: clubs ( ♣ ), diamonds ( ♦ ), hearts ( ♥) and spades ( ♠ ). Each suit includes three court cards (face cards), King, Queen and Jack, with reversible (i.e. double headed) images. Each suit also includes ten numeral cards or pip cards, from one (Ace) to ten.
Website. cardsagainsthumanity .com. [ 1] Cards Against Humanity is an adult party game in which players complete fill-in-the-blank statements, using words or phrases typically deemed offensive, risqué, or politically incorrect, printed on playing cards. It has been compared to the card game Apples to Apples (1999).
A card from the "Fantasy" pack: the Dragon. Top Trumps is a card game first published in 1978. [ 1][ 2] Each card contains a list of numerical data, and the aim of the game is to compare these values to try to trump and win an opponent's card. A wide variety of different packs of Top Trumps has been published.
For example, a run of three cards with an additional card matching one of the three in rank, e.g., 2–2–3–4, is termed a "double run of three" and scores eight according to the above rules (two distinct runs of three and two for the pair); 2–2–3–4–5 is a "double run of four" for ten points (two distinct runs of four and two for the ...
Playing time. 90 min. [citation needed] Chance. Moderate. Spades is a trick-taking card game devised in the United States in the 1930s. It can be played as either a partnership or solo/"cutthroat" game. The object is to take the number of tricks that were bid before play of the hand began.
500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...
Set (stylized as SET or SET!) is a real-time card game designed by Marsha Falco in 1974 and published by Set Enterprises in 1991. The deck consists of 81 unique cards that vary in four features across three possibilities for each kind of feature: number of shapes (one, two, or three), shape (diamond, squiggle, oval), shading (solid, striped, or open), and color (red, green, or purple). [2]