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  2. Time-of-check to time-of-use - Wikipedia

    en.wikipedia.org/wiki/Time-of-check_to_time-of-use

    In software development, time-of-check to time-of-use ( TOCTOU, TOCTTOU or TOC/TOU) is a class of software bugs caused by a race condition involving the checking of the state of a part of a system (such as a security credential) and the use of the results of that check. TOCTOU race conditions are common in Unix between operations on the file ...

  3. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    Circuit breaker is a design pattern used in software development. It is used to detect failures and encapsulates the logic of preventing a failure from constantly recurring, during maintenance, temporary external system failure or unexpected system difficulties. Circuit breaker pattern prevents cascading failures particularly in distributed ...

  4. Software fault tolerance - Wikipedia

    en.wikipedia.org/wiki/Software_Fault_Tolerance

    Software fault tolerance. Software fault tolerance is the ability of computer software to continue its normal operation despite the presence of system or hardware faults. Fault-tolerant software has the ability to satisfy requirements despite failures. [ 1][ 2] Following design patterns should be combined together to make the system more fault ...

  5. Fail-safe - Wikipedia

    en.wikipedia.org/wiki/Fail-safe

    In engineering, a fail-safe is a design feature or practice that, in the event of a failure of the design feature, inherently responds in a way that will cause minimal or no harm to other equipment, to the environment or to people. Unlike inherent safety to a particular hazard, a system being "fail-safe" does not mean that failure is naturally ...

  6. Thrashing (computer science) - Wikipedia

    en.wikipedia.org/wiki/Thrashing_(computer_science)

    Thrashing (computer science) In computer science, thrashing occurs in a system with virtual memory when a computer's real storage resources are overcommitted, leading to a constant state of paging and page faults, slowing most application -level processing. [ 1] This causes the performance of the computer to degrade or even collapse.

  7. Segmentation fault - Wikipedia

    en.wikipedia.org/wiki/Segmentation_fault

    In computing, a segmentation fault (often shortened to segfault) or access violation is a fault, or failure condition, raised by hardware with memory protection, notifying an operating system (OS) the software has attempted to access a restricted area of memory (a memory access violation). On standard x86 computers, this is a form of general ...

  8. Bounds checking - Wikipedia

    en.wikipedia.org/wiki/Bounds_checking

    Bounds checking. In computer programming, bounds checking is any method of detecting whether a variable is within some bounds before it is used. It is usually used to ensure that a number fits into a given type (range checking), or that a variable being used as an array index is within the bounds of the array (index checking).

  9. Kernel panic - Wikipedia

    en.wikipedia.org/wiki/Kernel_panic

    The basic assumption is that the hardware and the software should perform correctly and a failure of an assertion results in a panic, i.e. a voluntary halt to all system activity. [5] The kernel panic was introduced in an early version of Unix and demonstrated a major difference between the design philosophies of Unix and its predecessor Multics.